Behind-the-scenes updates, lessons learned, and announcements as we build Gridiron Rumble from the ground up.
Player chatter, trick plays, strip attempts, a throw power meter, coin toss, and the details that turn a prototype into a game with attitude.
READ MORE → March 24, 2026JSON config system, debug tooling, game speed tuning, new menu screens, and the infrastructure that makes rapid iteration possible.
READ MORE → March 23, 2026Frenzy Mode, meter rings, footprint trails, a camera overhaul, and CRT glitch effects. The game has swagger now.
READ MORE → March 22, 2026Defense QTE, live AI offense, player-controlled defenders, and the sprint system. Defense finally feels like playing football.
READ MORE → March 21, 2026Touch controls, iOS export, and the first time Gridiron Rumble ran on an actual phone. The game is on TestFlight.
READ MORE → March 11, 2026Jukes, stiff-arms, the Style Meter, stamina, lateral pitches, and the full pre-game draft experience. This is where it starts feeling like NFL Street.
READ MORE → March 8, 2026From sandbox to a full 7v7 football game. Passing, tackling, play-calling, downs, scoring, AI defenders, and the bugs that almost broke everything.
READ MORE → March 3, 2026Godot 4, pixel-art fields, ball physics, and the first time a football spiraled across the screen. Building the foundation for Gridiron Rumble.
READ MORE →Join the wishlist. Be the first to hit the field when Gridiron Rumble drops.