Follow the journey from first prototype to full release. Here's what's shipped, what's in the works, and what's coming next.
Ball flight, player movement, field rendering, and camera system built from scratch in Godot 4.
Passing, running, tackling, downs, scoring, extra points, and turnovers — a complete game from snap to final whistle.
10 offensive and 6 defensive formations with a full play-call screen, route previews, and category tabs.
NFL Street-inspired trick moves with visual feedback, directional indicators, and stat-based success chances.
AI defenders pursue, cover receivers, and react to the ball in real time. Opponent drives simulated with play-by-play.
Score, quarter, down & distance, play clock, announcement banners, and a ball-tracking camera that feels like TV.
Fill your Style Meter with flashy moves to unlock bonus rewards. Every mode runs on street rules — 7v7, no punts, no field goals.
From downtown rooftops to beachside courts — locations roll out across development, each with weather, time-of-day lighting, and gameplay modifiers.
Climb through 8 divisions and 32 teams in Ladder Mode. Take on challenge scenarios for XP and unlocks. Manage your squad from the Career Hub.
Level up your roster, unlock new plays and formations, equip gear from the shop, and upgrade your home stadium.
Fully themed team selection, location picks, and weather conditions before every game.
8-10 tracks with adaptive intensity layers that kick in during red zone drives and overtime.
Crowds roar on big plays, boo on turnovers, and chant when the momentum shifts. Street mode gets beatbox SFX.
Special in-game challenges that trigger during career play — comeback drives, shutout quarters, and more.
Fresh daily and weekly challenges to keep you coming back, with local leaderboard tracking.
Complete player animations for every action, ball spin physics, celebration dances, and particle effects.
Interactive onboarding for new players, full settings menu, and accessibility options.
Full Steam integration with Steamworks SDK, achievements, and cloud saves. iOS build with App Store submission.
Fully customizable on-screen controls — D-pad, action buttons, and swipe-to-throw — tuned for iPhone & iPad.
Public early access on Steam and TestFlight for iOS. Play early, report bugs, and shape the game before launch.
Bug bash, gameplay balancing, and tuning based on real player feedback from the beta.
The big one. All 32 teams, Career Mode with Ladder and Challenges, the Career Hub, achievements, and a complete experience.
Launch is just the beginning. Here's a taste of what's on the horizon for 2027 and beyond.
Join the wishlist. Be the first to hit the field when Gridiron Rumble drops.